Skill
- Aegis name
PR_MAGNUS- Type
- Magic
- Max level
- 10
- Target
- Ground (a cell)
- Element
- Holy
- Range
- 9 cells
- Ticks
- every 3 s
- Affects
- Enemies
Requirements
- Uses up
-
Blue Gemstone × 1
Learned by
| Job | Max level |
|---|---|
| Priest | 10 |
In-game description
Max Level: 10
Requirement: Safety Wall 1, Lex Aeterna 1, Turn Undead 3 (Priest)
Skill Form: Magical attack
Description: Summons a holy cross (7x7 cross
shape) on the ground. Every 3 sec it hits each
Undead-element or Demon-race enemy inside Lv
times for 130% MATK Holy damage each. Other
monsters are not hurt.
Cast time: 15 sec.
Each cast requires 1 Blue Gemstone.
[Lv 1]: 1 hit per wave, lasts 5 sec
[Lv 2]: 2 hits per wave, lasts 6 sec
[Lv 3]: 3 hits per wave, lasts 7 sec
[Lv 4]: 4 hits per wave, lasts 8 sec
[Lv 5]: 5 hits per wave, lasts 9 sec
[Lv 6]: 6 hits per wave, lasts 10 sec
[Lv 7]: 7 hits per wave, lasts 11 sec
[Lv 8]: 8 hits per wave, lasts 12 sec
[Lv 9]: 9 hits per wave, lasts 13 sec
[Lv 10]: 10 hits per wave, lasts 14 sec
Per level
| Lv | SP | Cast | Delay | Duration 1 | Range | Hits | Damage |
|---|---|---|---|---|---|---|---|
| 1 | 40 | 15 s | 4 s | 5 s | 9 cells | 1 | 100% MATK* |
| 2 | 42 | 15 s | 4 s | 6 s | 9 cells | 2 | 100% MATK* |
| 3 | 44 | 15 s | 4 s | 7 s | 9 cells | 3 | 100% MATK* |
| 4 | 46 | 15 s | 4 s | 8 s | 9 cells | 4 | 100% MATK* |
| 5 | 48 | 15 s | 4 s | 9 s | 9 cells | 5 | 100% MATK* |
| 6 | 50 | 15 s | 4 s | 10 s | 9 cells | 6 | 100% MATK* |
| 7 | 52 | 15 s | 4 s | 11 s | 9 cells | 7 | 100% MATK* |
| 8 | 54 | 15 s | 4 s | 12 s | 9 cells | 8 | 100% MATK* |
| 9 | 56 | 15 s | 4 s | 13 s | 9 cells | 9 | 100% MATK* |
| 10 | 58 | 15 s | 4 s | 14 s | 9 cells | 10 | 100% MATK* |
Damage is the skill ratio applied to MATK per hit, for every hit. * More under the conditions in the formula below.
Area of effect
- hit
- skill cell
- target cell
- caster
Damage formula (rAthena source, pre-renewal)
The skill ratio starts at 100 and is changed by this code (calculateSkillRatio); skill_lv is the skill level.
const status_data* tstatus = status_get_status_data(*target);
if (battle_check_undead(tstatus->race, tstatus->def_ele) || tstatus->race == RC_DEMON)
base_skillratio += 30;
Mechanics
- Cast time is reduced by DEX (none at 150 DEX).
- Can be copied with Plagiarism.
- A target standing in several of its cells is hit once per interval.
- Does not reach through walls from its cells.
Monsters that use it
0
No monster uses this skill.