Skill
- Aegis name
KN_BOWLINGBASH- Type
- Physical
- Max level
- 10
- Target
- Enemy
- Element
- Weapon element (of the equipped weapon or endow)
- Range
- 2 cells (melee)
Learned by
| Job | Max level |
|---|---|
| Knight | 10 |
In-game description
Max Level: 10
Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 (Knight)
Requirement: Auto Counter 5 (Expanded Super Novice)
Skill Form: Physical attack
Element: Weapon
Description: Strikes an enemy so hard it tumbles
away, damaging other enemies it bumps into.
Cast: 0.7 sec (cannot be interrupted).
SP: 12 + SkillLv.
[Lv 1]: 140% damage
[Lv 2]: 180% damage
[Lv 3]: 220% damage
[Lv 4]: 260% damage
[Lv 5]: 300% damage
[Lv 6]: 340% damage
[Lv 7]: 380% damage
[Lv 8]: 420% damage
[Lv 9]: 460% damage
[Lv 10]: 500% damage
Per level
| Lv | SP | Cast | Range | Damage | Knockback |
|---|---|---|---|---|---|
| 1 | 13 | 0.7 s | 2 cells | 140% ATK | 1 cell |
| 2 | 14 | 0.7 s | 2 cells | 180% ATK | 1 cell |
| 3 | 15 | 0.7 s | 2 cells | 220% ATK | 1 cell |
| 4 | 16 | 0.7 s | 2 cells | 260% ATK | 1 cell |
| 5 | 17 | 0.7 s | 2 cells | 300% ATK | 1 cell |
| 6 | 18 | 0.7 s | 2 cells | 340% ATK | 1 cell |
| 7 | 19 | 0.7 s | 2 cells | 380% ATK | 1 cell |
| 8 | 20 | 0.7 s | 2 cells | 420% ATK | 1 cell |
| 9 | 21 | 0.7 s | 2 cells | 460% ATK | 1 cell |
| 10 | 22 | 0.7 s | 2 cells | 500% ATK | 1 cell |
Damage is the skill ratio applied to ATK per hit.
Area of effect
Special area Pre-renewal chain: the target is knocked back and hits the monsters it runs into, within the 40×40 gutter-line block (skills/swordman/bowlingbash.cpp, bowling_bash_area).
- hit
- target cell
- caster
- → knockback
Knockback: Pushed by the chain described above, not by the normal knockback. Boss-class monsters (knockback immune) and everyone on WoE castle and battleground maps stay in place.
Mechanics
- Can hit traps.
- Cast time is reduced by DEX (none at 150 DEX).
- Casting is not interrupted by damage.
- Can be copied with Plagiarism.
Monsters that use it