Skill
- Aegis name
KN_PIERCE- Type
- Physical
- Max level
- 10
- Target
- Enemy
- Element
- Weapon element (of the equipped weapon or endow)
- Range
- 2 cells (melee)
Requirements
- Weapon
- One-handed Spear Two-handed Spear
Learned by
| Job | Max level |
|---|---|
| Knight | 10 |
In-game description
Max Level: 10
Requirement: Spear Mastery 1 (Knight)
Skill Form: Physical attack
Element: Weapon
Description: Stabs one enemy several times
depending on its size. Each hit deals the listed
damage. Hit chance +5% per level. SP: 7.
Requires Spear class weapon.
Small Monsters: 1 hit
Medium Monsters: 2 hits
Large Monsters: 3 hits
[Lv 1]: 110% damage per hit
[Lv 2]: 120% damage per hit
[Lv 3]: 130% damage per hit
[Lv 4]: 140% damage per hit
[Lv 5]: 150% damage per hit
[Lv 6]: 160% damage per hit
[Lv 7]: 170% damage per hit
[Lv 8]: 180% damage per hit
[Lv 9]: 190% damage per hit
[Lv 10]: 200% damage per hit
Per level
| Lv | SP | Range | Hits | Damage |
|---|---|---|---|---|
| 1 | 7 | 2 cells | 3 | 110% ATK* |
| 2 | 7 | 2 cells | 3 | 120% ATK* |
| 3 | 7 | 2 cells | 3 | 130% ATK* |
| 4 | 7 | 2 cells | 3 | 140% ATK* |
| 5 | 7 | 2 cells | 3 | 150% ATK* |
| 6 | 7 | 2 cells | 3 | 160% ATK* |
| 7 | 7 | 2 cells | 3 | 170% ATK* |
| 8 | 7 | 2 cells | 3 | 180% ATK* |
| 9 | 7 | 2 cells | 3 | 190% ATK* |
| 10 | 7 | 2 cells | 3 | 200% ATK* |
Damage is the skill ratio applied to ATK per hit, for every hit. * More under the conditions in the formula below.
Damage formula (rAthena source, pre-renewal)
The skill ratio starts at 100 and is changed by this code (calculateSkillRatio); skill_lv is the skill level.
const status_change* sc = status_get_sc(src);
base_skillratio += 10 * skill_lv;
if (sc && sc->getSCE(SC_CHARGINGPIERCE_COUNT) && sc->getSCE(SC_CHARGINGPIERCE_COUNT)->val1 >= 10)
base_skillratio *= 2;
Monsters that use it