Skill
- Aegis name
NJ_HYOUSYOURAKU- Type
- Magic
- Max level
- 5
- Target
- Self
- Element
- Water
- Range
- Self
- Status
- Freeze
- Ticks
- every 1 s
- Affects
- Enemies
Requirements
- Uses up
-
Ice Stone × 1
Learned by
| Job | Max level |
|---|---|
| Ninja | 5 |
In-game description
Snow Flake Draft
Max Level: 5
Requirement: Ninja Training 10, Watery Evasion 7 (Ninja)
Skill Form: Magical attack
Description: Summons a meteor of ice that will
damage enemies in a 7*7 cell area around the
caster.
Each cast consumes 1 Ice Stone.
[Lv 1]: 150% Matk, Freeze Chance 20%
[Lv 2]: 200% Matk, Freeze Chance 30%
[Lv 3]: 250% Matk, Freeze Chance 40%
[Lv 4]: 300% Matk, Freeze Chance 50%
[Lv 5]: 350% Matk, Freeze Chance 60%
Per level
| Lv | SP | Cast | Delay | Duration 1 | Duration 2 | Damage |
|---|---|---|---|---|---|---|
| 1 | 40 | 2 s | 2 s | 0.1 s | 5 s | 150% MATK* |
| 2 | 45 | 2.5 s | 2 s | 0.1 s | 10 s | 200% MATK* |
| 3 | 50 | 3 s | 2 s | 0.1 s | 15 s | 250% MATK* |
| 4 | 55 | 3.5 s | 2 s | 0.1 s | 20 s | 300% MATK* |
| 5 | 60 | 4 s | 2 s | 0.1 s | 25 s | 350% MATK* |
Damage is the skill ratio applied to MATK per hit. * More under the conditions in the formula below.
Area of effect
- hit
- target cell
- caster
Damage formula (rAthena source, pre-renewal)
The skill ratio starts at 100 and is changed by this code (calculateSkillRatio); skill_lv is the skill level.
const map_session_data* sd = BL_CAST(BL_PC, src);
base_skillratio += 50 * skill_lv;
if(sd && sd->spiritcharm_type == CHARM_TYPE_WATER && sd->spiritcharm > 0)
base_skillratio += 100 * sd->spiritcharm;
Mechanics
- Cast time is reduced by DEX (none at 150 DEX).
- Can be copied with Plagiarism.
- Does not reach through walls from its cells.
Monsters that use it
0
No monster uses this skill.