Skill
- Aegis name
GS_GROUNDDRIFT- Type
- Physical
- Max level
- 10
- Target
- Ground (a cell)
- Element
- Weapon element (of the equipped weapon or endow)
- Range
- 9 cells
- Ticks
- every 1 s
- Affects
- Enemies
Requirements
- Weapon
- Grenade Launcher
- Ammo
- Grenade Launcher × 1
Learned by
| Job | Max level |
|---|---|
| Gunslinger | 10 |
In-game description
Max Level: 10
Requirement: Spread Attack 7 (Gunslinger)
Skill Form: Physical attack
Description: Places a grenade sphere (2 sec cast).
When an enemy steps next to it, it explodes and
hits a 3x3 area. The element and extra effect come
from your equipped grenade:
Wind: 50% Stun. Shadow: 50% Blind. Poison: 50%
Poison. Water: 50% Freeze. Fire: knocks back 3
cells.
Requires a Grenade Launcher and 1 grenade.
[Lv 1]: ATK +50, lasts 3 sec
[Lv 2]: ATK +100, lasts 6 sec
[Lv 3]: ATK +150, lasts 9 sec
[Lv 4]: ATK +200, lasts 12 sec
[Lv 5]: ATK +250, lasts 15 sec
[Lv 6]: ATK +300, lasts 18 sec
[Lv 7]: ATK +350, lasts 21 sec
[Lv 8]: ATK +400, lasts 24 sec
[Lv 9]: ATK +450, lasts 27 sec
[Lv 10]: ATK +500, lasts 30 sec
Per level
| Lv | SP | Ammo | Cast | Duration 1 | Duration 2 | Range | Damage | Knockback |
|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 1 | 2 s | 3 s | 5 s | 9 cells | 100% ATK | 3 cells |
| 2 | 8 | 1 | 2 s | 6 s | 30 s | 9 cells | 100% ATK | 3 cells |
| 3 | 12 | 1 | 2 s | 9 s | 1 min | 9 cells | 100% ATK | 3 cells |
| 4 | 16 | 1 | 2 s | 12 s | 12 s | 9 cells | 100% ATK | 3 cells |
| 5 | 20 | 1 | 2 s | 15 s | – | 9 cells | 100% ATK | 3 cells |
| 6 | 24 | 1 | 2 s | 18 s | – | 9 cells | 100% ATK | 3 cells |
| 7 | 28 | 1 | 2 s | 21 s | – | 9 cells | 100% ATK | 3 cells |
| 8 | 32 | 1 | 2 s | 24 s | – | 9 cells | 100% ATK | 3 cells |
| 9 | 36 | 1 | 2 s | 27 s | – | 9 cells | 100% ATK | 3 cells |
| 10 | 40 | 1 | 2 s | 30 s | – | 9 cells | 100% ATK | 3 cells |
Damage is the skill ratio applied to ATK per hit.
Area of effect
- hit
- skill cell
- sets the trap off
- target cell
- caster
- → knockback
Knockback: Pushed away from the skill cell that hits it. Boss-class monsters (knockback immune) and everyone on WoE castle and battleground maps stay in place.
Mechanics
- Always hits (ignores FLEE).
- Damage cards of the attacker do not apply.
- Range + Snake Eye level.
- Cast time is reduced by DEX (none at 150 DEX).
Monsters that use it
0
No monster uses this skill.