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Yanis Online Episode 13.2

Ground drift

Ground Drift
Physical Max Lv 10 Target: Ground (a cell) Weapon element

Skill

Aegis name
GS_GROUNDDRIFT
Type
Physical
Max level
10
Target
Ground (a cell)
Element
Weapon element (of the equipped weapon or endow)
Range
9 cells
Ticks
every 1 s
Affects
Enemies

Requirements

Weapon
Grenade Launcher
Ammo
Grenade Launcher × 1

Learned by

JobMax level
Gunslinger 10

In-game description

Max Level: 10
Requirement: Spread Attack 7 (Gunslinger)
Skill Form: Physical attack
Description: Places a grenade sphere (2 sec cast).
When an enemy steps next to it, it explodes and
hits a 3x3 area. The element and extra effect come
from your equipped grenade:
Wind: 50% Stun. Shadow: 50% Blind. Poison: 50%
Poison. Water: 50% Freeze. Fire: knocks back 3
cells.
Requires a Grenade Launcher and 1 grenade.
[Lv 1]: ATK +50, lasts 3 sec
[Lv 2]: ATK +100, lasts 6 sec
[Lv 3]: ATK +150, lasts 9 sec
[Lv 4]: ATK +200, lasts 12 sec
[Lv 5]: ATK +250, lasts 15 sec
[Lv 6]: ATK +300, lasts 18 sec
[Lv 7]: ATK +350, lasts 21 sec
[Lv 8]: ATK +400, lasts 24 sec
[Lv 9]: ATK +450, lasts 27 sec
[Lv 10]: ATK +500, lasts 30 sec

Per level

Lv SPAmmoCastDuration 1Duration 2RangeDamageKnockback
1 4 1 2 s 3 s 5 s 9 cells 100% ATK 3 cells
2 8 1 2 s 6 s 30 s 9 cells 100% ATK 3 cells
3 12 1 2 s 9 s 1 min 9 cells 100% ATK 3 cells
4 16 1 2 s 12 s 12 s 9 cells 100% ATK 3 cells
5 20 1 2 s 15 s – 9 cells 100% ATK 3 cells
6 24 1 2 s 18 s – 9 cells 100% ATK 3 cells
7 28 1 2 s 21 s – 9 cells 100% ATK 3 cells
8 32 1 2 s 24 s – 9 cells 100% ATK 3 cells
9 36 1 2 s 27 s – 9 cells 100% ATK 3 cells
10 40 1 2 s 30 s – 9 cells 100% ATK 3 cells

Damage is the skill ratio applied to ATK per hit.

Area of effect

Trap cell; set off by anything within 1 cell (3×3). Then hits 3×3 around the trap
  • hit
  • skill cell
  • sets the trap off
  • target cell
  • caster
  • → knockback

Knockback: Pushed away from the skill cell that hits it. Boss-class monsters (knockback immune) and everyone on WoE castle and battleground maps stay in place.

Mechanics

  • Always hits (ignores FLEE).
  • Damage cards of the attacker do not apply.
  • Range + Snake Eye level.
  • Cast time is reduced by DEX (none at 150 DEX).

Monsters that use it

0

No monster uses this skill.