Skill
- Aegis name
GS_PIERCINGSHOT- Type
- Physical
- Max level
- 5
- Target
- Enemy
- Element
- Weapon element (of the equipped weapon or endow)
- Range
- 9 cells
- Status
- Bleeding
Requirements
- Weapon
- Revolver Rifle
- Ammo
- Bullets × 1
Learned by
| Job | Max level |
|---|---|
| Gunslinger | 5 |
In-game description
Max Level: 5
Requirement: Tracking 5 (Gunslinger)
Skill Form: Physical attack
Description: Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
Requires Revolver or Rifle class weapon.
[Lv 1]: 120% damage, Bleeding Chance 3%
[Lv 2]: 140% damage, Bleeding Chance 6%
[Lv 3]: 160% damage, Bleeding Chance 9%
[Lv 4]: 180% damage, Bleeding Chance 12%
[Lv 5]: 200% damage, Bleeding Chance 15%
Per level
| Lv | SP | Ammo | Cast | Duration 2 | Range | Damage |
|---|---|---|---|---|---|---|
| 1 | 11 | 1 | 1.5 s | 2 min | 9 cells | 120% ATK |
| 2 | 12 | 1 | 1.5 s | 2 min | 9 cells | 140% ATK |
| 3 | 13 | 1 | 1.5 s | 2 min | 9 cells | 160% ATK |
| 4 | 14 | 1 | 1.5 s | 2 min | 9 cells | 180% ATK |
| 5 | 15 | 1 | 1.5 s | 2 min | 9 cells | 200% ATK |
Damage is the skill ratio applied to ATK per hit.
Mechanics
- Ignores DEF / MDEF.
- Range + Snake Eye level.
- Cast time is reduced by DEX (none at 150 DEX).
Monsters that use it
0
No monster uses this skill.