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Yanis Online Episode 13.2

Vital strike

Vital Strike
Physical Max Lv 10 Target: Enemy Weapon element

Skill

Aegis name
LK_JOINTBEAT
Type
Physical
Max level
10
Target
Enemy
Element
Weapon element (of the equipped weapon or endow)
Range
4 cells
Status
JointBeat

Requirements

Weapon
One-handed Spear Two-handed Spear

Learned by

JobMax level
Lord Knight 10

In-game description

Joint Beat
Max Level: 10
Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 (Knight)
Skill Form: Physical attack
Description: Strikes a random joint. Chance to
break it: 5% x (SkillLv + 1) - 0.27% x target STR.
Breaks last 30 sec:
Ankle: move speed -50%
Wrist: ASPD -25%
Knee: move speed -30%, ASPD -10%
Shoulder: VIT DEF -50%
Waist: VIT DEF -25%, ATK -25%
Neck: Bleeding, and Joint Beat does double damage
to it
SP: 12-20.
Requires Spear Class Weapon.
[Lv 1]: 60% damage
[Lv 2]: 70% damage
[Lv 3]: 80% damage
[Lv 4]: 90% damage
[Lv 5]: 100% damage
[Lv 6]: 110% damage
[Lv 7]: 120% damage
[Lv 8]: 130% damage
[Lv 9]: 140% damage
[Lv 10]: 150% damage

Per level

Lv SPDelayDuration 2RangeDamage
1 12 0.8 s 30 s 4 cells 60% ATK*
2 12 0.8 s 30 s 4 cells 70% ATK*
3 14 0.8 s 30 s 4 cells 80% ATK*
4 14 0.8 s 30 s 4 cells 90% ATK*
5 16 0.8 s 30 s 4 cells 100% ATK*
6 16 1 s 30 s 4 cells 110% ATK*
7 18 1 s 30 s 4 cells 120% ATK*
8 18 1 s 30 s 4 cells 130% ATK*
9 20 1 s 30 s 4 cells 140% ATK*
10 20 1 s 30 s 4 cells 150% ATK*

Damage is the skill ratio applied to ATK per hit. * More under the conditions in the formula below.

Damage formula (rAthena source, pre-renewal)

The skill ratio starts at 100 and is changed by this code (calculateSkillRatio); skill_lv is the skill level.

const status_change *tsc = status_get_sc(target);
base_skillratio += 10 * skill_lv - 50;
if (wd->miscflag & BREAK_NECK || (tsc && tsc->getSCE(SC_JOINTBEAT) && tsc->getSCE(SC_JOINTBEAT)->val2 & BREAK_NECK))
    base_skillratio *= 2;

Monsters that use it

0

No monster uses this skill.