Skill
- Aegis name
CH_CHAINCRUSH- Type
- Physical
- Max level
- 10
- Target
- Self
- Element
- Weapon element (of the equipped weapon or endow)
- Range
- 2 cells (melee)
Requirements
- Spirit spheres
- 2
Learned by
| Job | Max level |
|---|---|
| Champion | 10 |
In-game description
Max Level: 10
Skill Form: Physical attack
Description: Combo skill: use it right after
Combo Finish or Tiger Knuckle Fist. Can be
followed by Tiger Knuckle Fist, or by Asura
Strike (in Critical Explosion), which then uses
all your remaining spheres.
Each cast requires 2 Spirit Spheres.
[Lv 1]: 500% damage
[Lv 2]: 600% damage
[Lv 3]: 700% damage
[Lv 4]: 800% damage
[Lv 5]: 900% damage
[Lv 6]: 1000% damage
[Lv 7]: 1100% damage
[Lv 8]: 1200% damage
[Lv 9]: 1300% damage
[Lv 10]: 1400% damage
Per level
| Lv | SP | Spheres | Range | Hits | Damage |
|---|---|---|---|---|---|
| 1 | 4 | 2 | 2 cells | 1 | 500% ATK* |
| 2 | 6 | 2 | 2 cells | 1 | 600% ATK* |
| 3 | 8 | 2 | 2 cells | 2 | 700% ATK* |
| 4 | 10 | 2 | 2 cells | 2 | 800% ATK* |
| 5 | 12 | 2 | 2 cells | 3 | 900% ATK* |
| 6 | 14 | 2 | 2 cells | 3 | 1,000% ATK* |
| 7 | 16 | 2 | 2 cells | 4 | 1,100% ATK* |
| 8 | 18 | 2 | 2 cells | 4 | 1,200% ATK* |
| 9 | 20 | 2 | 2 cells | 5 | 1,300% ATK* |
| 10 | 22 | 2 | 2 cells | 5 | 1,400% ATK* |
Damage is the skill ratio applied to ATK per hit; the total is split over the hits. * More under the conditions in the formula below.
Damage formula (rAthena source, pre-renewal)
The skill ratio starts at 100 and is changed by this code (calculateSkillRatio); skill_lv is the skill level.
skillratio += 300 + 100 * skill_lv;
if (const status_change* sc = status_get_sc(src); sc != nullptr && sc->getSCE(SC_GT_ENERGYGAIN))
skillratio += skillratio * 50 / 100;
Mechanics
- Cannot target yourself.
- After-cast delay is not changed by status effects.
Monsters that use it
0
No monster uses this skill.