Skill
- Aegis name
HT_SKIDTRAP- Type
- Misc (fixed formula)
- Max level
- 5
- Target
- Ground (a cell)
- Range
- 3 cells
- Ticks
- every 1 s
- Affects
- Enemies
Requirements
- Uses up
-
Trap × 1
Learned by
| Job | Max level |
|---|---|
| Hunter | 5 |
In-game description
Max Level: 5
Skill Form: Active, Trap
Description: Sets a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set.
Consumes 1 Trap.
[Lv 1]: 6 cell sliding range, 300 sec
[Lv 2]: 7 cell sliding range, 240 sec
[Lv 3]: 8 cell sliding range, 180 sec
[Lv 4]: 9 cell sliding range, 120 sec
[Lv 5]: 10 cell sliding range, 60 sec
Per level
| Lv | SP | Duration 1 | Range | Knockback |
|---|---|---|---|---|
| 1 | 10 | 5 min | 3 cells | 6 cells |
| 2 | 10 | 4 min | 3 cells | 7 cells |
| 3 | 10 | 3 min | 3 cells | 8 cells |
| 4 | 10 | 2 min | 3 cells | 9 cells |
| 5 | 10 | 1 min | 3 cells | 10 cells |
Area of effect
- hit
- skill cell
- sets the trap off
- target cell
- caster
- → knockback
Knockback: Pushed away from where the Hunter stood when setting the trap (skill.cpp UNT_SKIDTRAP). Boss-class monsters (knockback immune) and everyone on WoE castle and battleground maps stay in place.
Mechanics
- Trap.
- Cannot be placed on top of itself.
- Cannot be placed under a character.
Monsters that use it